Wednesday 9 September 2015

Week 7: Revisiting Survey Questions for Video Prototype

Our task was to think about survey questions again, see if there were any fallacies in them that made the questions less effective.

So, here we go!

1. Explain what the game is about and who it is for
Question Type: Qualitative

2. How does the game work? 
Question Type: Qualitative

3. Was narration clear and understandable at all times? 
Question Type: Qualitative

4. What do you think could be improved in the prototype and the game? 
Question Type: Qualitative

5. Would you recommend the game to your friends who have kids? Why or why not?
Question Type: Qualitative

6. Were there any logical/structural fallacies? 
I believe no. At least from what I know about doing testing/asking questions. 

I also think that this type of questions (open ended, asking to re-word what you've learned from the prototype) are the best ones to ask to test if the audience understood the idea. So, I do believe they are effective for their purpose given the type of prototype that was tested.

In my next prototype (interface using ActionScript 3.0.) I planned to focus on and test just a few narrow things (core game functionality). So, testing will be quantitative.

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